Unreal Engine Physics Essentials Katax Emperore

ISBN: 9781784398231

Published: September 28th 2015

ebook

216 pages


Description

Unreal Engine Physics Essentials  by  Katax Emperore

Unreal Engine Physics Essentials by Katax Emperore
September 28th 2015 | ebook | PDF, EPUB, FB2, DjVu, AUDIO, mp3, RTF | 216 pages | ISBN: 9781784398231 | 6.22 Mb

About This BookUse the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game worldExplore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physicsA step-by-step guide to implementing theMoreAbout This BookUse the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game worldExplore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physicsA step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle BlueprintWho This Book Is ForThis book is intended for beginner to intermediate users of Epic Games Unreal Engine 4, who want to learn more about how to implement physics within their game world.What You Will LearnGet to know basic to intermediate topics in mathematics and physicsCreate assets using the Physics Asset Tool (PhAT) in Unreal Engine 4Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4s physics and collision eventsUse constraints to create advanced physics-based assets for your game worldGain working knowledge of physics bodies, physics damping, and friction in Unreal Engine 4Develop physical materials to recreate real-world friction for substances such as glass and iceCreate a working vehicle blueprint from scratch, using assets provided by Unreal Engine 4Implement multiple physical elements and materials to simulate complex behavior over the objects in your gameIn DetailUnreal Engine 4 is one of the worlds leading game development tools, used by both AAA and independent developers alike to create breathtaking games.Discover how to manipulate physics in Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world.

Then, be introduced to the PhAT (Physics Asset Tool) in Unreal Engine 4 to learn more about developing game physics objects for your game world.Next, dive into Unreal Engine 4s collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4.

Lastly, create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics.



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